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One of your sources works for someone else

The Penumbra Directive. Why we compromise your intelligence from day one with a different mole every run, and how a causality timeline lets you trace any crisis back to the decision that caused it.

DESCLASIFICADO · PENUMBRATC 02:47:18 · LIVELAT 41.368° · LON -89.465° · PRINCETON● REC

The command room of The Penumbra Directive gives you a world map, a cabinet of eight ministers and a 350-seat Parliament. But the design decision we are proudest of shows up on no screen: every run, one of your intelligence sources works for someone else.

Compromised from day one

There is no "trust" meter. Every run casts a network of codenamed assets with public track records, and one of them is a mole. Your information is tainted from the first tick, and the game never tells you who. Finding out — and accepting how much certainty you can ever really buy — is the game underneath the game. It was hard to resist adding a percentage: a percentage kills the paranoia.

A trust meter kills the paranoia. We took it out.

Seventy-nine systems, one pipeline

Underneath, seventy-nine living systems — politics, economy, military, media, diplomacy, intrigue — fold forward as one deterministic pipeline every tick. Seven visible indicators and a layer of hidden ones. A decision’s consequence can land instantly or three weeks later, with your name on it.

Eureka: the causality timeline

The problem with a system this dense is that the player gets lost: "why did my government fall?" The fix was to make deferred consequences name the decision that caused them. A causality timeline lets you take any crisis and trace it back to the press conference, decree or covert op that lit it. Suddenly the chaos has an author: you.

The C.A.E. crisis focus: geopolitical pressure, hot theatres and the executive comms feed.
The C.A.E. crisis focus: geopolitical pressure, hot theatres and the executive comms feed.

January 1992: the Cold War has ended and the order that legitimised your regime has gone with it. It is a work of fiction — real geography and institutions, invented people and politics — in development for Steam and Steam Deck (AppID 4736060).

D. ABELLÁN · FOUNDER · PRINCETON, IL · 2026.07.12

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